3DEO's VIEWER
It is a standalone app tool with a very small disk size and no installation required.
The purpose is to allow users to visualize 3D models before they are incorporated into a video game production, and is even developed to support meshes with a high poly count like photogrammetry scenes.
It enables the viewing of content such as models, textures, lights, cameras, and visual effects, similar to what is done in a game engine.
DEO's BLENDER TOOLS
A module to bake, texturing, export maps and more, similar to using Substance, also to create a smooth transition from other 3D software:
DEO's UNREAL TOOLS
A pair of tools designed for Editor Mode in Unreal Engine, enabling Environment and Level Artists to accelerate object propagation and randomization within scenes.
+ Randomizer Tool: Allows you to randomize multiple objects in one go in a natural way.
+ Prop-a-Gator Tool: Allows you to scatter or propagate objects on surfaces in an incredible way, with multiple options to set it up.
DEO's GIMP TOOLS
A Kit of tools to speed up process:
DEO's PBR MAPS TOOL
A set of tools built on the framework of Substance Player to generate complete PBR maps using just a single color texture:
[ DEO'S TOOLS ]
- Free Tools to Speed up your Artistic Process -